Diseño lúdico como herramienta de formación en gestión de inventarios para ingenieros industriales

The playful as a method of learning has facilitated the teaching-learning process in engineering areas, because it allows the conceptualization of different topics through the simulation of a real environment in the classroom. In recent decades a new concept of teaching has been proposed, from tradi...

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Autor Principal: Calle Vallejo, Sarah Andrea
Formato: info:eu-repo/semantics/bachelorThesis
Idioma: spa
Publicado: Ingenierias 2019
Materias:
Acceso en línea: S. A. Calle Vallejo, “Diseño lúdico como herramienta de formación en gestión de inventarios para Ingenieros Industriales.”, Trabajo de grado Ingeniería Industrial, Universidad de San Buenaventura Medellín, Facultad de Ingenierías, 2019
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Sumario: The playful as a method of learning has facilitated the teaching-learning process in engineering areas, because it allows the conceptualization of different topics through the simulation of a real environment in the classroom. In recent decades a new concept of teaching has been proposed, from traditional teaching where the student only receives information and then put it into practice, moving to a broader concept addressing different pedagogies where the student can learn through the practice of generating a significant learning The project aims to design a playful tool that facilitates the strengthening of the teaching-learning process in the inventory management, since, the interpretation of the concepts has been affected, since students tend to confuse them due to the large number of factors that it has. The construction of the tool will be carried out through a series of methodologically established activities, allowing its evaluation and validation through a pilot test carried out on people with previous knowledge in the subject and students.