Desarrollo de un algoritmo que permita paralelizar imágenes 3D sobre tecnología Nvidia y OpenCL
The present project is developed around the problem about the processes that are executed serially in the CPU and the excessive time it takes to show results of the user mainly in the image processing. The offer of the solution to improve the execution time is the parallelization of processes and sp...
Autor Principal: | Párraga Párraga, Jéssica Virginia |
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Otros Autores: | Casa López, Luis Fernando |
Formato: | bachelorThesis |
Idioma: | spa |
Publicado: |
2017
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Materias: | |
Acceso en línea: |
http://dspace.ups.edu.ec/handle/123456789/14117 |
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Sumario: |
The present project is developed around the problem about the processes that are executed serially in the CPU and the excessive time it takes to show results of the user mainly in the image processing. The offer of the solution to improve the execution time is the parallelization of processes and spoils them in the GPU, for which NVIDIA technology is used and OpenCL programming. Regarding to image processing, the Retinex algorithm is applied, from which it can be emphasized that it is based on the human vision to improve the colors and scenarios of low luminosity. DataSet of computerized tomographies was used for the tests performed, which allow to display a 3D environment with the information of the frames that it contains. |
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