Diseño de una interfaz tangible que apoye el desarrollo de habilidades de pensamiento computacional en niños de 7 a 11 años con implante coclear

An user tangible interface it’s understood as a link between a controlled software and a physical product, which together they produce a series of responses for the user. All this in order to support in the skill development in which they have problems due their hearing impairment. This project has...

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Autor Principal: Henao Moreno, Cristhiam
Otros Autores: Naranjo Amezquita, Juan Sebastian
Formato: info:eu-repo/semantics/bachelorThesis
Idioma: spa
Publicado: Universidad de San Buenaventura - Cali 2018
Materias:
Acceso en línea: http://hdl.handle.net/10819/6159
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Sumario: An user tangible interface it’s understood as a link between a controlled software and a physical product, which together they produce a series of responses for the user. All this in order to support in the skill development in which they have problems due their hearing impairment. This project has as purpose to design an interactive system in which involves a board physical game that interacts with a digital part through a mobile application, all of this involving educative, entertainment methodologies and scenarios that helps in the kids with cochlear implant learning. Children with cochlear implant have access to games or platforms. However, most of these applications are not oriented to children with hearing impairment, but to children hearing. Nowadays, children are digital generation so it’s very easy for them to interact with a mobile device and applications. The objective is that the child can interact with physical elements on a real environment, and in turn integrating technologies. In the document it is described in detail the different phases that were carried out. Two aspects were taken into account: (1) playful aspects to identify games mechanics y (2) educative aspects to involve learning methods and, that the teacher has the knowledge about computational thinking. This in order to develop a tangible interface according to the kids with cochlear implant needs.